
In this example, when you click the button with your mouse (left-click, right-click, and middle-click), it shows a corresponding message on the element. disable context menu when right-mouse clickedītn.addEventListener( 'contextmenu', (e) => ` let btn = document.querySelector( '#btn') JS Mouse Events - Button Demo Click me with any mouse button: left, right, middle. Tip: To get the vertical coordinate (according to the screen) of the mouse pointer, use the screenY property. Then, register the mouse event using the addEventListener() method.įor example, suppose that you have the following button: The screenX property returns the horizontal coordinate (according to the users computer screen) of the mouse pointer when an event was triggered.First, select the element by using querySelector() or getElementById() method.To register a mouse event, you use these steps:


The mouseleave fires when the mouse cursor is over an element and then moves to the outside of the element’s boundaries.īoth mouseenter and mouseleave does not bubble and does not fire when the mouse cursor moves over descendant elements. The mouseenter fires when the mouse cursor is outside of an element and then moves to inside the boundaries of the element. The mouseout fires when the mouse cursor is over an element and then moves another element. The mouseover fires when the mouse cursor is outside of the element and then move to inside the boundaries of the element.
#New mouseevent screenx screeny code
It will cause the page slow, therefore, you only register mousemove event handler only when you need it and immediately remove the event handler as soon as it is no longer used, like this:Įlement.onmousemove = mouseMoveEventHandler Įlement.onmousemove = null Code language: JavaScript ( javascript ) mouseover / mouseout Even when you move the mouse one pixel, the mousemove event still fires. The mousemove event fires repeatedly when you move the mouse cursor around an element. If you register both click and dblclick event handlers on the same element, you will not know exactly what user actually has clicked or double-clicked the element. The dblclick event has four events fired in the following order:Īs you can see, the click events always take place before the dblclick event. It takes two click events to cause a dblclick event to fire. The dblclick event fires when you double click over an element. In practice, you rarely use the dblclick event. In both cases, the click event never fires. Likewise, if you depress the mouse button, move the mouse over the element, and release the mouse button, the only mouseup event fires on the element. The only mousedown event fires on the element. If you depress the mouse button on an element and move your mouse off the element, and then release the mouse button. The click fires when one mousedown and one mouseup detected on the element.The mouseup fires when you release the mouse button on the element.The mousedown fires when you depress the mouse button on the element.When you click an element, there are no less than three mouse events fire in the following sequence: DOM Level 3 events define nine mouse events. Mouse events fire when you use the mouse to interact with the elements on the page. Example: : in this tutorial, you will learn about the basic mouse events and their properties in JavaScript. If you are not using jQuery's normalized events but still have access to the jQuery, you can use to normalize the event object. If you are doing event handling with jQuery, it will automatically normalize pageX and pageY for you. The only major browser that does not support these properties is IE8. Know that only clientX, clientY, screenX, and screenY are part of the W3C Spec. QuirksMode has a great compatibility table that details inconsistencies in the non-standard properties. If none of the ancestor elements have positioning, the mouse position is relative to the document (like pageX, pageY). Mouse position relative to the closest positioned ancestor element. x, yĮquivalent to clientX, clientY, but is unsupported by some browsers.

Mouse position relative to the html document (i.e. This is implemented very inconsistently between browsers. Mouse position relative to the target element. Mouse position relative to the user's physical screen. Mouse position relative to the browser's visible viewport.
